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sound.h

This is the verbatim text of the sound.h include file. It is provided only for illustration; the copyright remains with Trolltech.


/**********************************************************************
** Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** Licensees holding a valid license agreement from Trolltech or any of its
** authorized distributors may use this file in accordance with
** the License Agreement provided with the Licensed Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
**   information about Trolltech's Commercial License Agreements.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef SOUND_H
#define SOUND_H

#include <qtopia/qpeglobal.h>

class QString;
class SoundData;

class QTOPIA_EXPORT Sound {
public:
    Sound(const QString& name);
    ~Sound();

    void play();
    void playLoop();
    void stop();

    static void soundAlarm();
    //static void soundClick();
    //static void soundTap();
    
private:
    SoundData* d;
};

#endif


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Qtopia version 2.2.0