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This is the verbatim text of the sound.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/**********************************************************************
** Copyright (C) 2000-2005 Trolltech AS. All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** Licensees holding a valid license agreement from Trolltech or any of its
** authorized distributors may use this file in accordance with
** the License Agreement provided with the Licensed Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Trolltech's Commercial License Agreements.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef SOUND_H
#define SOUND_H
#include <qtopia/qpeglobal.h>
class QString;
class SoundData;
class QTOPIA_EXPORT Sound {
public:
Sound(const QString& name);
~Sound();
void play();
void playLoop();
void stop();
static void soundAlarm();
//static void soundClick();
//static void soundTap();
private:
SoundData* d;
};
#endif
| Copyright © 2005 Trolltech | Trademarks | Qtopia version 2.2.0
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