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phonesocket.h

This is the verbatim text of the phonesocket.h include file. It is provided only for illustration; the copyright remains with Trolltech.


/**********************************************************************
** Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** Licensees holding a valid license agreement from Trolltech or any of its
** authorized distributors may use this file in accordance with
** the License Agreement provided with the Licensed Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
**   information about Trolltech's Commercial License Agreements.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef PHONESOCKET_H
#define PHONESOCKET_H

#include <qobject.h>
#include <qstringlist.h>

class PhoneSocketPrivate;

class PhoneSocket : public QObject
{
    Q_OBJECT
public:
    PhoneSocket( QObject *parent = 0 );
    ~PhoneSocket();

public slots:
    void send( const QStringList& cmd );
    void send( const QString& cmd );
    void send( const QString& cmd, const QString& arg1 );
    void send( const QString& cmd, const QString& arg1, const QString& arg2 );
    void send( const QString& cmd, const QString& arg1,
	       const QString& arg2, const QString& arg3 );

signals:
    void received( const QStringList& cmd );
    void incoming( PhoneSocket *socket );
    void closed();

private slots:
    void readyRead();
    void readyAccept();

private:
    friend class VoIPLine;
    PhoneSocket( int fd, QObject *parent = 0 );
    void init();
    void processLine( const char *line, int len );
    PhoneSocketPrivate *d;
};

#endif // PHONESOCKET_H


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Qtopia version 2.2.0