Qtopia Home - Classes - Hierachy - Annotated - Functions - Licenses - Reference |
|
This is the verbatim text of the dialercontrol.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/**********************************************************************
** Copyright (C) 2000-2005 Trolltech AS. All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** Licensees holding a valid license agreement from Trolltech or any of its
** authorized distributors may use this file in accordance with
** the License Agreement provided with the Licensed Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Trolltech's Commercial License Agreements.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef DIALERCONTROL_H
#define DIALERCONTROL_H
#include <qobject.h>
#include <qstring.h>
#include <qdatetime.h>
#include <qtopia/phone/phone.h>
#include <qtopia/phone/calllist.h>
class DialerControlPrivate;
class CBSMessage;
class DialerControl : public QObject
{
Q_OBJECT
public:
DialerControl( QObject *parent = 0, const char *name = 0 );
~DialerControl();
// Check for various phone states.
bool hasIncomingCall() const;
bool isDialing() const;
QValueList<PhoneCall> activeCalls() const;
QValueList<PhoneCall> callsOnHold() const;
uint activeCallsCount() const;
uint callsOnHoldCount() const;
bool hasActiveCalls() const;
bool hasCallsOnHold() const;
bool isConnected() const;
// Get incoming number
PhoneCall incomingCall() const;
PhoneLine &line() const;
CallList &callList();
signals:
// Raised when a change of state occurs.
void stateChanged();
void pendingTonesChanged( const PhoneCall &call );
void requestFailed(const PhoneCall &,PhoneCall::Request);
//signals for each event of a call
void callCreated( const PhoneCall &call );
void callMissed( const PhoneCall &call );
void callDropped( const PhoneCall &call );
void callPutOnHold( const PhoneCall &call );
void callConnected( const PhoneCall &call );
void callIncoming( const PhoneCall &call );
void callDialing( const PhoneCall &call );
// Raised when an incoming call is detected as "missed".
void missed( const QString& number );
// Raised when the location changes.
void locationChanged( const QString& location );
public slots:
PhoneCall createCall(PhoneLineType lineType=GSM_LINE);
//Dials a number if there are no currently active calls
// Would like to have cnt default to QUuid() but working around moc issue.
void dial( const QString &number, bool sendcallerid, const QUuid &cnt, PhoneLineType lineType=GSM_LINE );
// End the current call.
void endCall();
// End all calls.
void endAllCalls();
// Accept an incoming connection.
void accept();
// Put the current connection on hold.
void hold();
// Make the connections on hold active, putting the
// active connections (if any) on hold.
void unhold();
// Join the active and on hold connections to create a
// three way multi-party conference call.
void join();
// Send "busy" to an incoming call to indicate that the
// user does not want to answer it. "endCall()" will also
// do this if there is no active calls.
void sendBusy();
// Resolves GSM and VOIP Line conflicts
void controlIncomingCallsOnLine();
// Join the active and on hold connections and hangup.
void transfer();
void recordCall( const PhoneCall &call );
private:
PhoneLine *mLine;
CallList mCallList;
private slots:
void newCall( const PhoneCall& call );
void callStateChanged( const PhoneCall& call );
void cellBroadcast( const PhoneLine& line, const CBSMessage& m );
};
#endif
| Copyright © 2005 Trolltech | Trademarks | Qtopia version 2.2.0
|