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This is the verbatim text of the inputmethodinterface.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/**********************************************************************
** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef INPUTMETHODINTERFACE_H
#define INPUTMETHODINTERFACE_H
#include <qtopia/qcom.h>
#include <qnamespace.h>
#include <qstring.h>
#ifndef QT_NO_COMPONENT
// {637A8A14-AF98-41DA-969A-2BD16ECDA8C7}
# ifndef IID_InputMethod
# define IID_InputMethod QUuid( 0x637a8a14, 0xaf98, 0x41da, 0x96, 0x9a, 0x2b, 0xd1, 0x6e, 0xcd, 0xa8, 0xc7)
# endif
#endif
class QWidget;
class QPixmap;
class QObject;
class QWSInputMethod;
class QWSGestureMethod;
struct InputMethodInterface : public QUnknownInterface
{
virtual QWidget *inputMethod( QWidget *parent, Qt::WFlags f ) = 0;
virtual void resetState() = 0;
virtual QPixmap *icon() = 0;
virtual QString name() = 0;
virtual void onKeyPress( QObject *receiver, const char *slot ) = 0;
};
// {70F0991C-8282-4625-A279-BD9D7D959FF6}
#ifndef IID_ExtInputMethod
#define IID_ExtInputMethod QUuid( 0x70f0991c, 0x8282, 0x4625, 0xa2, 0x79, 0xbd, 0x9d, 0x7d, 0x95, 0x9f, 0xf6)
#endif
struct ExtInputMethodInterface : public QUnknownInterface
{
//identifying functions.
virtual QString name() = 0;
virtual QPixmap *icon() = 0;
// state managment.
virtual void resetState() = 0;
virtual QWidget *keyboardWidget( QWidget *parent, Qt::WFlags f ) = 0;
// filenames, not menu names.
virtual QStringList compatible() = 0;
virtual QWSInputMethod *inputMethod() = 0;
virtual QWidget *statusWidget( QWidget *parent, Qt::WFlags f )= 0;
virtual void qcopReceive( const QCString &msg, const QByteArray &data )= 0;
};
// {b18b0cc2-7db9-48ae-9939-f40cc5f95e93}
#ifndef IID_CoopInputMethod
#define IID_CoopInputMethod QUuid( 0xb18b0cc2, 0x7db9, 0x48ae, 0x99, 0x39, 0xf4, 0x0c, 0xc5, 0xf9, 0x5e, 0x93)
#endif
/* TODO requires good documentation */
struct CoopInputMethodInterface : public QUnknownInterface
{
enum Properties {
RequireMouse = 0x0001,
RequireKeypad = 0x0002,
MouseFilter = 0x0004,
KeyFilter = 0x0008,
ProvidesGuess = 0x0010,
InterpretsGuess = 0x0020
};
//identifying functions.
virtual QString name() = 0;
virtual QPixmap *icon() = 0;
// a small widget that shows current status. can be interacted with,
// but MUST be small.
// return 0 if should just use icon.
virtual QWidget *statusWidget( QWidget *parent, Qt::WFlags f )= 0;
// state managment.
virtual void resetState() = 0;
// proprities
virtual int properties() = 0;
virtual QStringList compatible() = 0;
// return 0 if you don't have one.
virtual QWidget *inputWidget( QWidget *parent, Qt::WFlags f ) = 0;
virtual QWSInputMethod *inputModifier() = 0;
virtual QWSGestureMethod *gestureModifier() = 0;
virtual void qcopReceive( const QCString &msg, const QByteArray &data ) = 0;
// Guess functions for cooperating input methods.
// Only used if one provides guesses, and the other modifies them.
// used to communicate between plugins.
virtual void appendGuess(const QChar &, const QString &) = 0;
virtual void revertGuess() = 0;
virtual void function(const QString &) = 0;
// signiture is "(const QChar&, const QString&)"
// best guess, other guesses
virtual void connectAppendGuess(QObject *receiver, const char *slot) = 0;
virtual void disconnectAppendGuess(QObject *receiver, const char *slot) = 0;
// signiture is "()"
virtual void connectRevertGuess(QObject *receiver, const char *slot) = 0;
virtual void disconnectRevertGuess(QObject *receiver, const char *slot) = 0;
// signiture is "(const QString &)"
virtual void connectFunction(QObject *receiver, const char *slot) = 0;
virtual void disconnectFunction(QObject *receiver, const char *slot) = 0;
virtual void setHint(const QString &) = 0;
};
#endif
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